
Players will have the ability to pick up any weapons from the map, regardless of their champion of choice. The character classes in Quake Champions, aptly called "champions," will each have unique active abilities to fit the styles of different players. "One thing that we discovered with Quake," Willits said, "is that everyone plays Quake differently." This concept inspired id Software to have its next game feature different character classes, a mechanic that has been made popular by online shooters like Team Fortress 2 and Overwatch.

Quake Champions is the newest multiplayer entry in the long running first-person shooter franchise, which recently celebrated its 20th anniversary.

A new interview with id Software’s creative director Tim Willits revealed key details regarding the new playable classes in its upcoming game Quake Champions.
